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Showing results for tags 'looks medieval but...'.
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I think this is the right board for this... anyway, this is just an update/discussion thread for my upcoming RPG Maker MV game, Angels and Demons. It's a huge, ambitious project, and it may be a while before a demo is released, but I'm putting up a topic for it anyway. The reason? Shameless advertising/"hype" building, mostly (where I normally post stuff about this game, FTT, is kind of half dead compared to this site so...). I'll probably have a demo out before the end of the year, but other than that I make no promises. Worth noting is that I'm more or less done with the stuff I have to get done before I can release a demo, but I'm waiting on other people for everything else. So, a brief synopsis: basically, early on (not right away though, it won't be in demo one) your characters witness a fight between an angel and a demon. The player can choose to help either side, and based on which one they pick, they will experience a totally different story for the rest of the playthrough. Also, because any of the four main leads dying will force a game over (which takes you back to the title screen without saving), I made each of them potentially broken in their own right so that the player has to make really dumb/hardcore decisions in order to lose progress because of a game over. A key feature of this game is that many seemingly inconsequential decisions you make will majorly affect the game either in the long or the short term. Sometimes stopping to help an NPC will make the a particular upcoming boss battle much easier, sometimes choosing to fight that one guy because he was a dick to you will end up making the whole game exponentially harder starting several major plot points later. Certain choices will mean the difference between getting the best possible ending and getting the worst. So yeah, more or less anything you do could have a huge impact, and it might not always be an immediately apparent one. In addition to this, another feature is that the game will have lots of custom art, including bust shots for the MCs as well as CG. But unfortunately, my artist is not willing to draw ABDL/omo stuff, so none of the fetish content will have custom art. Which is okay with me because the game itself will only show the fetish content if you enter the right password upon starting your save, so I mean, the game can stand on its own without it. This right here is the reason I haven't released a demo already - I'm waiting on my artist for like four things, but since her school year hasn't ended yet and she's going to be travelling most of the summer, it may be a while before they finish any of them. On the bright side, they have gotten enough stuff done that I can show you guys content... for example, the attached image is a CG of the main character. On a subject touched upon in the last paragraph... the ABDL content. Most of it will come from two characters, one of which appears earlier in the demon route than the angel route. The main character that isn't in the attached image will have incontinence issues due to the lingering degenerative effects of a curse that gets lifted early on but has already messed her up pretty bad. In addition, the third party member in the demon route (fourth in the angel route) is a closet AB due to her rather... complicated past. Those two are going to be the source of the ABDL stuff. Which, by the way, you activate by typing in "ABDLmode" (case sensitive) at the start of any given playthrough. If you don't do that, you'll never see it unless I somehow screw up and accidentally forget to make some of it dependent on a certain switch being turned on due to the password. Come release I may need some people to play through a clean run to test for that, actually... Wow, this got longer than I thought it'd be. Anyway, I'll try to keep this thread relatively updated... but if you want to see the latest, the thread on FTT's games board (I know my usernames are different but that's just because this account is super old and has an old name attached to it that I can't yet stomach changing) is probably going to be more frequently kept up to date. I'm also not fond of the idea of reposting stuff from that thread since it's mostly just old progress updates, so if you want to see everything that's gotten done before I made this thread here, you'll need to go there anyway.
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