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AquaMagic!! -the fantastic tresure- 1.02 Pre-α2


6 Screenshots

About This File

This is unfortunately not a complete game, just a demo. You can explore the world that has been created so far, talk to NPCs, try the battle system, and make your characters wet themselves, but that's about it. It is also unfortunately entirely in Japanese so I have no idea what most of the dialogue is.

 

With that being said, this shows a lot of potential to be a great omo RPG. The environment design and soundtrack are great so far, and things like being able to interact with puddles and NPCs changing their behavior if your character has wet themselves are nice touches.

 

This game requires the RTP for RPG Maker VX Ace, which I've included. As for system locale, I was able to extract and run without changing it to Japanese, however this will cause character names to not display properly, as shown in the third and fourth screenshot. It also mangled any documents containing Japanese characters.

 

FC2 blog: http://akvabitlabo.blog.fc2.com/
Twitter: https://twitter.com/Akvabit_labo
Pixiv: http://www.pixiv.net/member_illust.php?id=3799684


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We do have one. It just happens to be understaffed, overworked, and consists of one person.

Sometimes its Lisk and Rainyday, but Rainy has been away for quite a while, I'm sure we all miss them.

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I did some digging on the blog and found something interesting. It seems that this was built using a sort of "engine" pre-scripted for omorashi games.

 

I did some tinkering with that and found that it wasn't perfect, but would work as-is for games that don't involve combat. I may try and create an English version of the code, however the main parts of it are simple enough to not require too much effort in translation.

 

I'm fairly certain it will work for in-battle, with slight tinkering. If I actually do decide to make a translated engine stand-alone, I'll upload it.

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I am the creator of this game .
Still I'm sorry incomplete , I make is currently working hard .

 

http://akvabitlabo.blog.fc2.com/blog-entry-24.html
OMO Framework (toolset for create omorashi game) is unfinished ,

but please feel free to use the game created in RPG Maker VXace.
Such as the creation of a urinary increase system , it would be appreciated by reference to production of hard work for beginners .
By using this "engine" and I expect that the new game is born .

 

[translated by Google]

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