2 Screenshots

About This File

Waking up early in the morning, having a breakfast, going to the school, spending time with friends and coming back home. The happy and peaceful life that repeats itself over and over again. But how real it is? Everything has to end someday. For better or worse, but it has to. I, Hashida Naoya, an ordinary high school student, was caught in a day that refuses to let me go or move forward. Now I’m working with a time-travelling witch girl to break free from this golden cage. She has almost everything ready, but there is one last ingredient for her magic that I must obtain by myself.

What could it be in this kind of a game? This is a quest/adventure kind of game, there won't be any combat and the game itself is pretty short. Kirika-san estimated the game length to be around one to two hours, and it's quite accurate, depending on how exploring you feel. There are two endings and two ways of getting them, as well as a secret scene that leads to game over and a regular one. The game relies mostly on common resources, but it has a great story, brobably the most touching one I've seen in these games. Check it out, you won't be disappointed.

Produced by: Kirika

Game engine: Wolf RPG Editor

Requires Japanese system locale, otherwise the text will look messy. Refer to the last screenshot to see how it's done.


What's New in Version 1.1   See changelog

Released

  • 1.0 - Fully translated
  • 1.1 - Spelling/grammar >_<

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User Feedback



I don't get it either. How do i lock the door? The hint you get offered isn't helpful at all..

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If you hit Esc, it will bring up the menu. You can access items from there,

including the briefcase.

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I'm lost at the second floor bathroom.  (I can't get it blocked before onee-san showes up)

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Great game, spent a few hours playing it for both endings. Below is a guide/walkthrough for anyone stuck/require such a thing


After the prologue, you're in the boy's room. Go to the desk and press the action button near it. There will be some gum there. At first it will say it's not useful but after pressing for 3 times it will ask whether you want to take it (you want).

 

There are TVs around game zones with various "memory pieces" but they don't seem to affect the endings in any way and I've got no idea of their meaning otherwise, so I'll just skip TV locations and move on.

 

Go downstairs and outside, where there is boy's dad standing near the door, talk to him, get a task to get a briefcase. It's located inside the house in the middle room of the first floor, shouldn't miss it. Once you got it press X or ESC to enter the game menu, then go to items and use dad's briefcase, you'll get glue for the toilet door. Go to the toilets at the right wing of the house. Use the glue at the middle stall door. Return to your father, he will propose you some pocket money. Choose them to be given to boy's sister instead.

 

Once you're done, you can go to school. The stall door must be glue'd and you must have the gum when you left, or there will be a game over.

 

You're playing the sister now. Go to the toilets, but since the door is glue'd, she'll have to hold it. (a game over otherwise) Go to the father for 200 pocket change. Go to school.

 

You're playing the boy now. Go through the school ground and note the cat on your way. Get inside the building. On the left corner of the first floor there is a worker around some boxes blocking your way, you can ask to help him, but for now he will refuse. You may still reach the left corner by using the stairs from left corner of second floor. There is a girl who would like to trade your gum for fish. Agree, but press the girl again, she will return you one piece of the gum. Go to the right corner of the first floor. There you'll see a girl by the vending machines. You can buy something for your money and even drink it (has no affect) and she will ask you to trade whatever you bought for her coffee. Say you don't like the coffee as well and continue towards the right corner of the first floor screen. You'll see a girl in purple asking where did the cat go and another girl by the gym telling you gum placed at teacher's desk would make him angry.

 

Get outside and go to the cat. If you have the fish (you should by now) the cat will follow you. Go to first floor toilets. Boy will put the fish on the floor and the cat will block the first floor toilet. Go to the second floor and the check doors on the left side, you should find the sister's classroom. Inside the classroom, use the gum in your inventory, then go by teacher's desk and stick the gum there. Once you're done, go to the roof. The stairs is on the left side of the third floor. The witch will tell you she's not ready yet and asks to help the worker downstairs should you press her the second time. Go downstairs where you've seen the worker before, you'll get a meal ticket (no idea what it's used for) Return to the roof to find the witch's gone.

 

You'll find the witch in the right corner of third floor, by the toilet she blocked and seems in need of. After the talk she will disappear to block the toilet on the second floor.

 

By now, you should have the the first floor toilet blocked by a cat, the third floor by a witch, and the second floor one is not blocked now, but it will be as soon as the sister arrives to school. If you've done everything, including placing the gum inside her classroom, attend your classroom, it is on the left side of the third floor.

 

You're playing the sister now. You can now either go to the vending machines, buy whatever you want there (provided you took 200 money from the dad), exchange it for the cold coffee of the girl nearby and drink or skip this part entirely. This will affect the ending you're gonna get. (Should you drink the coffee, the sister will get way more desperate)

 

Go to the toilets at first floor. Cat is blocking the way, so proceed to the second floor toilets. A girl will tell you toilets of the second and third floors are blocked too, so the only one is inside the special building (you get there using side corridor in the right corner of the first floor) Once you get inside the building, the bell for class will ring and sister will be unable to use the toilet. Once you exit the building, sister will appear inside her classroom.

 

Now, if you placed the gum at teacher's desk, he will be asking the class about it in the end, so the sister will have to wait longer. I don't know whether it is a game over if you didn't place the gum.

 

Events and the ending will depend on whether the sister drank her coffee before classroom. I shouldn't spoil the endings so get them and enjoy!

 

P.S. I feel there is much more in this game than I discovered, so I encourage you to try other ways I haven't tested yet, would be great if you'd write about your findings.

Hope you found the guide useful :)

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The end really is amazing, storywise and whatnot. Make sure you get all the televisions :)

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If you go through a "sister wetting" end, getting all nine TVs gets you the true end where you know why life repeats itself over and over again. The TVs have to be found in order (i.e. one appears after the previous one is found), and to me, they suggest the intended ordering of events to complete the game.

 

If you make the sister drink the coffee but *don't* place the gum on the teacher's desk, you get the sister in a "close call" scenario. I liked this one most out of the three; go through it and maybe you'll understand why. ;)

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If you go through a "sister wetting" end, getting all nine TVs gets you the true end where you know why life repeats itself over and over again.

Can you tell me how to do this step by step? I can't figure out hat I'm doing wrong. I get all nine TVs,

 put the gum on the teacher's desk

the sister

drinks the coffee

and wets herself. But I still get the game over ending.

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Can you tell me how to do this step by step? I can't figure out hat I'm doing wrong. I get all nine TVs,

 put the gum on the teacher's desk

the sister

drinks the coffee

and wets herself. But I still get the game over ending.

Try going all over again double checking for Televisions. You may have missed one.

Also try doing it without the Coffee

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Can you tell me how to do this step by step? I can't figure out hat I'm doing wrong. I get all nine TVs,

 put the gum on the teacher's desk

the sister

drinks the coffee

and wets herself. But I still get the game over ending.

Light up the lanterns

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Pretty good game, but a lot of the text is messed up (e.g. no text whatsoever in the menu, except when in the item selection screen). Kind of annoying, anyone know of a fix?

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I just want to know where the 9th TV is..T_T

 

Third floor.

 

Pretty good game, but a lot of the text is messed up (e.g. no text whatsoever in the menu, except when in the item selection screen). Kind of annoying, anyone know of a fix?

 

Locale?

 

could not get this to open on Win7 64. Any tips?

 

This game has no compatibility issues with Win7 64, so more information is required.

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How in the world do you even start this game? there is no .exe and win7 64bit does not recognize these files. I wish there someone would post all the requirements for this things so I stop wasting my limited download on crap that does not work.

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How in the world do you even start this game? there is no .exe and win7 64bit does not recognize these files. I wish there someone would post all the requirements for this things so I stop wasting my limited download on crap that does not work.

I'm not sure what you're talking about? There are clear executable files included, and the download here is just a standard ZIP archive containing them.

0q1I038.png

 

I even got the game to run in Wine on Linux without any issues, minus the few minor formatting glitches since I didn't bother changing the system locale to Japanese.

qd88D1m.png

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How in the world do you even start this game? there is no .exe and win7 64bit does not recognize these files. I wish there someone would post all the requirements for this things so I stop wasting my limited download on crap that does not work.

Sorry to tell you this but I have win7 64-bit and I have NO problems whatsoever. Check your locale, troubleshoot your problems and stop blaming the world when you have an issue that isn't reproducable on another Win 7 box.

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So wait if there's no fights or anything then this should be moved to Visual Novals Right?

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So wait if there's no fights or anything then this should be moved to Visual Novals Right?

No, it's still a RPG. RPG's don't require combat.

 

Wikipedia offers a detailed overview of Visual Novels if you're curious.

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